Multi-mesh, Z sphere, Base mesh creation
Insert Brushes There are a range of brushes that allow you to insert a new shape into an existing one and then weld them together with DynaMesh. These can be accessed through the B and I keys. This is essentially a library of assets and parts that you can use within your project. This is particularly helpful to give a model more details such as being able to load in bolts, buckles and rivets quickly instead of trying to model it all individually. Z Spheres Z Spheres can be used as a way to block out the shape of whatever it is that you are trying to creating. Z Spheres can then be converted to polygons and sculpting on. This can also be used as a way to pose the characters and creatures that you create. Tools > SimpleBrush > Z Sphere