Collectibles System While doing my research and from past experiences from games within the same genre as the game we are creating, a feature that I really find fun and interesting is collectables! This feature is usually used within campaign games as a little bonus to keep players replaying and to keep them engaged with their surroundings and exploring all areas the maps have to offer. Due to campaign games getting so chaotic, it is easy to skim over details or skip past an area that the player should have seen. To keep people looking around and paying attention to details or even replaying the game to be a completionist, games will create some kind of collectables system so that the player has a secondary objective besides from completing the game. These items can vary so much from secret documents, thematic toys or figurines, posters or even zombie limbs. These items will be placed all around the map, some maybe even hidden for the players to find along their journey. Finding ...