Toolkit 3D- Character Sculpt
For this project, we had to pick a character from a list to further evolve and turn into our own character. We needed to research and create a character that fits the criteria and work towards making a 3D model. I liked the sound of the desert nomad and decided to create a character that met the guidelines for this. I decided to focus on the more realistic elements of this character over the fantasy and make a character that felt inspired by licences such as Assassin's creed origins (2017) and the Dune (2024) movie franchise. I also wanted to make the hidden face a key focal point of my character. I want a sense of uncertainty for my character and keep his moral identity unreadable from a first glance. A lot of the characters featured within Assassin's creed use interesting and unique looking weapons that match up with the design the rest of the character has. Both of these franchises feature some really unique and interesting character design work that would work as ...





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